Double Fine boss Tim Schafer has made no secret in regards to the reality that Psychonauts 2 don’t have had boss fights if his beforehand fair firm had now not become section of Xbox in 2019. In an interview with
G4 on YouTube
, Schafer explained how the studio before the entire lot made the decision to lower every stage’s boss battles to originate up for being in the benefit of time table and its then-creator running into some financial troubles.
“And then, in talking to Microsoft, their quiz used to be, ‘What would the game be cherish at the same time as you weren’t as constrained by resources ?’ And I was cherish, ‘Oh, I could maybe place those boss fights benefit in,’ Schafer explained. “It is so easy to lower boss fights, because they’re form of separate from the stage, the stage’s total without them.
“However now not a Psychonauts stage, because they on occasion signify the tall thing happening in that particular person’s thoughts. They’ve a necessary neurosis they’re struggling with or something cherish that. You’ve got gotta point to it and then help the host of the thoughts battle it, overcome it or swap the energy balance. So we in actual fact wanted to derive those benefits. ”
Now that Psychonauts 2 is out, fully intact, on the planet, or now not it’s pure to wonder what’s subsequent for Double Fine. Schafer hasn’t flat-out refused the doable for Double Fine making Psychonauts 3, Still it sounds cherish the studio has a glut of all-recent suggestions it would possibly maybe well maybe per chance per chance decide to tackle first.